Dungeon Settlers Equipment: Weapon and Armor Stats Quick Answer
Weapons and armour in Dungeon Settlers step up by material: wood , bone ,
carapace , bloodwood , then the metals copper and
Arcron . A sword climbs from +23 to +57 physical attack across those six. Each of the three magic
schools (fire, nature, water) has ten staffs, and shields trade 30% movement and attack speed for health, guard
chance and resistance.
Equipment list checked: September 10, 2026
Crafting stations matter: wood gear comes from the Basic or Carpenter Workstation, bone and carapace from the Hunter
Workstation, bloodwood from the Carpenter Workstation, and copper and Arcron from the Casting Workbench. Staffs need
their own workstation plus elemental essence and mana stone powder.
Swords Item Stats Crafted at Wooden Sword +23 Physical Attack Power; 900 Durability; 3 Weight Basic Workstation; Carpenter Workstation Bone Sword +30 Physical Attack Power; 1200 Durability; 3 Weight Hunter Workstation Carapace Sword +36 Physical Attack Power; 1200 Durability; 3 Weight Hunter Workstation Bloodwood Sword +42 Physical Attack Power; 1800 Durability; 3 Weight Carpenter Workstation Copper Sword +45 Physical Attack Power; 1200 Durability; 3 Weight Casting Workbench Arcron Sword +57 Physical Attack Power; 1200 Durability; 3 Weight Casting Workbench
Clubs/Maces Item Stats Crafted at Wooden Club +23 Physical Attack Power; 900 Durability; 3 Weight Basic Workstation; Carpenter Workstation Bone Club +30 Physical Attack Power; 1500 Durability; 3 Weight Hunter Workstation Carapace Club +36 Physical Attack Power; 1500 Durability; 3 Weight Hunter Workstation Bloodwood Club +42 Physical Attack Power; 1800 Durability; 3 Weight Carpenter Workstation Copper Mace +45 Physical Attack Power; 1500 Durability; 3 Weight Casting Workbench Arcron Mace +57 Physical Attack Power; 1500 Durability; 3 Weight Casting Workbench
Greatswords Item Stats Crafted at Wooden Greatsword +30 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 900 Durability; 8 Weight Carpenter Workstation Bone Greatsword +41 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 1200 Durability; 8 Weight Hunter Workstation Carapace Greatsword +48 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 1200 Durability; 8 Weight Hunter Workstation Bloodwood Greatsword +56 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 1800 Durability; 8 Weight Carpenter Workstation Copper Greatsword +60 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 1200 Durability; 8 Weight Casting Workbench Arcron Greatsword +77 Physical Attack Power; -10% Movement Speed; -15% Hit Chance; +25% Physical Attack Power; 1200 Durability; 8 Weight Casting Workbench
Bows Item Stats Crafted at Wooden Bow +23 Physical Attack Power; 900 Durability; 3 Weight Basic Workstation; Carpenter Workstation Carapace Bow +36 Physical Attack Power; 1500 Durability; 3 Weight Hunter Workstation Bloodwood Bow +42 Physical Attack Power; 1800 Durability; 3 Weight Carpenter Workstation Copper Bow +45 Physical Attack Power; 1500 Durability; 3 Weight Casting Workbench Arcron Bow +57 Physical Attack Power; 1500 Durability; 3 Weight Casting Workbench
Fire Staffs Item Stats Crafted at Fire Wooden Staff +23 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Fire Bone Staff +30 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Fire Carapace Staff +36 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Fire Bloodwood Staff +42 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Red Crystal Wood Staff +36 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Red Crystal Bone Staff +48 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Red Crystal Carapace Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Red Crystal Bloodwood Staff +63 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Fire Copper Staff +45 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Fire Arcron Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation
Nature Staffs Item Stats Crafted at Nature Wooden Staff +23 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Nature Bone Staff +30 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Nature Carapace Staff +36 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Nature Bloodwood Staff +42 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Green Crystal Wood Staff +36 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Green Crystal Bone Staff +48 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Green Crystal Carapace Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Green Crystal Bloodwood Staff +63 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Nature Copper Staff +45 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Nature Arcron Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation
Water Staves Item Stats Crafted at Water Wooden Staff +23 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Water Bone Staff +30 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Water Carapace Staff +36 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Water Bloodwood Staff +42 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Blue Crystal Wood Staff +36 Magical Attack Power; 1350 Durability; 5 Weight Staff Workstation Blue Crystal Bone Staff +48 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Blue Crystal Carapace Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Blue Crystal Bloodwood Staff +63 Magical Attack Power; 2700 Durability; 5 Weight Staff Workstation Water Copper Staff +45 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation Water Arcron Staff +57 Magical Attack Power; 2250 Durability; 5 Weight Staff Workstation
Torch Item Stats Crafted at Increases vision range.; "It provides a flame that illuminates dark spaces that are difficult to see." Basic Workstation Torch Grants Torch´s Light to allied units within 3 range for 10 seconds every 10 seconds
Shields Item Stats Crafted at Wooden Shield +45 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 900 Durability; 5 Weight Carpenter Workstation Bone Shield +56 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1200 Durability; 5 Weight Hunter Workstation Fortified Bone Shield +60 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1350 Durability; 5 Weight Hunter Workstation Carapace Shield +68 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1350 Durability; 5 Weight Hunter Workstation Bloodwood Shield +74 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1800 Durability; 5 Weight Carpenter Workstation Copper Shield +80 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1200 Durability; 5 Weight Casting Workbench Arcron Shield +95 Max Health; -30% Movement Speed; -30% Attack Speed; +8 Physical Resistance; +10% Guard Chance; 1200 Durability; 5 Weight Casting Workbench
Head Armor Item Stats Crafted at Cloth Coif A lightweight headgear made of cloth.; +23 Max Health; +2% Dodge Chance; 600 Durability; 2 Weight —
Body Armor Item Stats Crafted at Cloth Armor An armor made of light, flexible cloth.; +30 Max Health; +3% Dodge Chance; 600 Durability; 3 Weight —
Main Accessory Item Stats Crafted at Cloth Bag A simple bag made of durable cloth.; +50 Max Weight; 600 Durability; 2 Weight —
Sub Accessory Item Stats Crafted at Silver Ring A simple yet elegant silver ring.; +5% Critical Chance; 600 Durability; 2 Weight —
Ammo Item Stats Crafted at Wooden Arrow A simple, basic wooden arrow.; +7 Physical Attack Power; 600 Durability; 0.2 Weight —
Durability, weight and repairs Everything wears out. Durability runs from 600 (cloth, torch, accessories) to 1,800 (bloodwood). CanOpener added repair stations after early testers complained gear broke too easily. Weight slows you down. Heavier armour and weapons fill a settler's carry limit, and CanOpener lightened many materials in v0.4.19. Copper versus silver. Copper goes into weapons and armour; silver goes into rings and necklaces. Players find copper much rarer (see resources ). Cheap gear sells well. One tips video found crafted wood gear the best gold per material early on (a Wood Club sells for 17 per log).
Source: Dungeon Settlers community wiki (Miraheze), Equipment page, last edited 2026-07-12 (demo build v0.3.x). These are demo-build values; CanOpener has since changed item weights (v0.4.19), so treat
weights as upper bounds until the list is refreshed. Numbers have moved between builds before: an older official
store screenshot shows the Bone Sword at +6 attack and 200 durability, against +30 and 1,200 in the demo.
Equipment questions What is the best weapon material? On the documented stats each material step adds attack: a sword goes from 23 (wood) to 30 (bone), 36 (carapace), 42 (bloodwood), 45 (copper) and 57 (Arcron). Bloodwood also has the highest durability of the non-metal gear. Copper and Arcron need the Casting Workbench and metal research.
How do I repair equipment? Build a repair station (it sits near the end of the building menu). Settlers repair their gear automatically; right-click an item to switch auto-repair off for it, or disable the station. Repairs cost materials, and the Alpha Acid Slogel's corrosion is the fastest way to lose durability.
Why is my archer always overloaded? Arrows have weight (wooden arrows 0.2 each), and one log makes 30. Patch v0.4.19 raised the stack size to 200 and made armour, bones, stone, clay and ores lighter, but players still trim arrow counts or use a Strength-based archer.