Dungeon Settlers Bestiary: Monsters and Bosses
Bestiary checked:
Bosses
| Boss | Region | Floor | Drops | Notes |
|---|---|---|---|---|
| Red Monster Rat | Veil of Silence | 2 | 9 Disgusting Monster Meat; first kill gives the Red Monster Rat Soul Stone (skill: Bloody Scratch) | The first main-quest boss. Uses Bloody Scratch (bleed and slow) and Rat Swarm. Players rest to full energy before the fight. |
| Alpha Acid Slogel | Veil of Silence | 4 (chance spawn) | 10 Carapace, 32 Lesser Mana Stones; first kill gives its Soul Stone (skill: Shell Hardening) | A room-wide corrosion area wrecks armour durability; stuns do not cancel it. Three archers with Sniping Shot or fighting from the room entrance are the common answers. |
| Giant Stone Golem | Veil of Silence | 5 | Giant Stone Golem soul stone | Region 1's final boss. Summons smaller stone golems and marks a red circle around itself. Clearing it conquers the Veil of Silence and opens the guild camp. |
| Elder Gloth | Festering Burrow | 4 (chance spawn) | Not documented | Easy to miss because it does not always appear. CanOpener plans wider Floor 4 corridors so it can move through them. |
| Festering Burrow boss | Festering Burrow | Boss floor | Not documented | Its name has not been published in any source we can cite. Beating it rolls the credits and unlocks the Abyss. |
Strategies for each fight are on the boss guide.
Monsters: Veil of Silence
| Monster | Floor | Drops | Notes | Source |
|---|---|---|---|---|
| Grey Rat | 1+ | Tough Raw Meat, Raw Hide, Lesser Mana Stone | The first enemy you meet. | Community wiki; Pete Complete |
| Forest Tadpole | 1+ | Tough Raw Meat | Eats corpses. After three it becomes an Evolved Forest Tadpole. | Community wiki; CanOpener short |
| Acid Bug | 1+ | Nature Essence, Lesser Mana Stone | Explodes; step out of the blast. | Community wiki; Pete Complete |
| Red Stone Golem | 1+ | Fire Essence, Stone, 3 Lesser Mana Stones | Resistant to some weapons (the game shows 'Immune'). | Community wiki; Thanetian Gaming |
| Medium Slime | 1+ | 2 Slime Jelly | Splits into small slimes. A Medium Spore Slime appears on Floor 3. | Community wiki; Thanetian Gaming |
| Bee | Any | Nature Essence, Lesser Mana Stone | Up to six come out when you cut a tree with a beehive. | Community wiki; CanOpener short |
| Mawmurk | 2+ | 3 Tough Raw Meat, 3 Lesser Mana Stones | A White Mawmurk on Floor 3 is the target of a hunt quest. | Community wiki; Thanetian Gaming; official screenshot |
| Acid Slogel | 3+ | Clay, hard shell | Spits acid that corrodes armour. The main early clay source. | Thanetian Gaming; Prima Games; tips videos |
| Blue Stone Golem | 3+ | Not documented | Hits hard and shrugs off some attacks. | Thanetian Gaming |
Monsters: Veil of Silence / Festering Burrow
| Monster | Floor | Drops | Notes | Source |
|---|---|---|---|---|
| Predatory Frog | Not documented | Clay (about 5, reported) | Named with Slogels as the best early clay farm. | Prima Games; 10 Advanced Tips video |
Monsters: Festering Burrow
| Monster | Floor | Drops | Notes | Source |
|---|---|---|---|---|
| Gloth | 2+ | Gloth materials; adults often drop Intermediate Mana Stones | Calls for allies when fewer than two are left. Since v0.4.19 it can summon at most three times. Taming Gloths is planned for Update 4. | Patch v0.4.19; Steam forum; roadmap |
| Bubble Toad | Not documented | Not documented | Feeds on tadpoles when corpses are around. | Patch notes v0.3.21 and v0.4.17 |
| Goblin Worker | 1+ | Not documented | About 800 HP according to a player. | Steam forum |
| Goblin Thrower | 1+ | Not documented | About 1,200 HP; its hits immobilise, so melee struggles to reach it. | Steam forum |
| Goblin Shaman | 2+ | Not documented | Fast chaining fireballs that melt melee in bloodwood gear; spread out and stun it. | Steam forum |
Things monsters do that catch new players
- Corpses feed monsters. Tadpoles evolve after eating three corpses, so clear bodies or kill tadpoles first.
- Floors respawn. Stay on a floor past a day and monsters come back stronger, which also costs stamina and mood.
- Summoners snowball. Gloths call for help when fewer than two remain. Stun the caster; CanOpener capped the summon at three uses in v0.4.19.
- Armour corrosion. Acid Slogels and the Alpha Acid Slogel eat durability. Tanks can strip armour mid-fight rather than lose it.
Bestiary questions
Who is the first boss in Dungeon Settlers?
The Red Monster Rat on Floor 2 of the Veil of Silence is the first main-quest boss. Its first kill drops the Red Monster Rat Soul Stone, which teaches Bloody Scratch.
Where is the Alpha Acid Slogel?
It is a chance spawn on Floor 4 of the Veil of Silence, so it may not appear on every run. Players describe it as harder than the Golem because of its room-wide corrosion.
Where is the Elder Gloth?
A chance spawn on Floor 4 of the Festering Burrow. If you finished the region without meeting it, keep running Floor 4.
Do bosses respawn?
The regional bosses can be killed once. The chance-spawn bosses such as the Alpha Acid Slogel can turn up again on later runs of their floor, but their soul stone only comes from the first kill, and players report there is no way to farm more.